Swarm Abilities and Weapons

Abilities



Grapple:
Range:4096
Description:The grapple allows a player to shoot a hook in to a surface and repel to the hook. The player will slowly lower while repeling. Hitting the repel key a second time will cause the player to descend faster. Hitting the repel key a third time will remove the hook, and allow the player to free fall.



Cloak:
Range:Personal
Description:The cloak decreases the render amount of a player. The amount depends on the players class. The cloak will only last for a set maximum time, this is also class dependant. Once disabled the cloak will not be able to be used again for the same amount of time it was used for. So if a player cloaks for 5 seconds the player will not be able to cloak again for another 5 seconds.



Night Vision:
Range:Personal
Description:Night Visions allows a player to see in the Infra Red spectrum. This will cause heat emitting entities, such as other players, to appear as though they emit a red light. Night Vision and cloak are mutually exclusive, so using one will disable the other.

Weapons



Batton:
Batton
Range:Melee (36 inches, 1 player width)
Power:15
Primary:Stun
Secondary:n/a
Max Carry:1
Description:Nasty stick to wack Aliens with.


C4:
C4
Range:Melee, then remote
Power:300
Primary:Plant, then Fire
Secondary:n/a
Max Carry:1
Description:Remote detonated plastic explosive.



Concussion Grenade:
Concussion Grenade
Range:Throwing distance
Power:0
Primary:Throw
Secondary:n/a
Max Carry:10
Description:Standard flash/bang stun grenade.



Crossbow:
Crossbow
Range:Line Of Sight
Power:20
Primary:Fire
Secondary:Zoom
Max Carry:50
Description:Standard crossbow from single player game.



Dagger:
Dagger
Range:Melee / Line of Sight
Power:20
Primary:Slash
Secondary:Throw
Max Carry:5
Description:Weighted throwing dagger.



EBall:
EBall
Range:Line of Sight
Power:30 / 60
Primary:Fire small ball
Secondary:Fire large ball
Max Carry:35
Description:Xen energy weapon.



Egon:
Egon
Range:2048
Power:10
Primary:Continuos Fire
Secondary:n/a
Max Carry:100
Description:Human energy weapon.



Gargantua Flame:
Gargantua Flame
Range:330 / 1024
Power:? / ?
Primary:Flame Thrower
Secondary:Fire Stomp
Max Carry:35
Description:Inate Gargantua weaponry.



Gauss Gun:
Gauss Gun
Range:8192 / 8192
Power:? / 200
Primary:Weak Fire
Secondary:Charged Fire
Max Carry:100
Description:Human energy weapon.



Glock:
Glock
Range:8192
Power:12
Primary:Single Shot
Secondary:Rapid Fire
Max Carry:250
Description:Glock from SP game.



Handgrenade:
Handgrenade
Range:Throwing
Power:100
Primary:Throw
Secondary:n/a
Max Carry:10
Description:Standard HE grenade.



Hornet Gun:
Hornet Gun
Range:? / ?
Power:7 / 7
Primary:Tracking Hornet
Secondary:Fast non-tracking Hornet
Max Carry:8, regenerating
Description:Gun that fires two types of angry hornets.



Katana:
Katana
Range:Double Melee (72 inches)
Power:45
Primary:Slash
Secondary:n/a
Max Carry:1
Description:traditional Japanese curved sword.



Knife:
Knife
Range:Melee
Power:30
Primary:Slash
Secondary:n/a
Max Carry:1
Description:Large, very large, knife.



MP5:
MP5
Range:8192 / 800
Power:12 / 100
Primary:Auto Fire
Secondary:M203 Grenade Launcher
Max Carry:250 / 10
Description:Standard MP5 from SP game.



Needle Gun:
Needle Gun
Range:Line of Sight
Power:Special
Primary:Fire Tranq or Adrenaline Needle
Secondary:Fire Health Needle
Max Carry:10, 5, 15
Description:A gun which fires trnq, adrenaline and health needles.



Pipe Bomb:
Pipe Bomb
Range:Throwing Distance
Power:100 / 50
Primary:Throw
Secondary:n/a
Max Carry:3
Description:A grenade that explodes and throws out three smaller grenades.



Proximity Mine:
Proximity Mine
Range:Throwing
Power:50
Primary:Throw
Secondary:n/a
Max Carry:10
Description:A grenade which when throw will wait until someone comes with in 96 inches before exploding.



Ravj:
Ravj
Range:Line of Sight
Power:75
Primary:Single Shot
Secondary:n/a
Max Carry:15
Description:Xen blade throwing weapon.



Saiga:
Saiga
Range:8192
Power:30
Primary:Single Shot
Secondary:Three round burst
Max Carry:150
Description:Heavy support rifle.



Shuriken:
Shuriken
Range:Line of Sight
Power:15
Primary:Throw
Secondary:n/a
Max Carry:10
Description:Traditional Japanese throwing stars.



Slave Zap:
Slave Zap
Range:8192
Power:40 / 400
Primary:Quick Shot
Secondary:Charged Shot
Max Carry:35, recharging
Description:Inate Xen Slave weapon. Charges up to 10 seconds at 10 points damage per secone. Two zaps per shot.



Smoke Grenade:
Smoke Grenade
Range:Throwing
Power:0
Primary:Throw
Secondary:n/a
Max Carry:10
Description:Grenade that generates a smoke screen for 8 seconds.



Snark:
Snark
Range:Drop, then roam for 15 seconds.
Power:?
Primary:Drop
Secondary:n/a
Max Carry:15
Description:Xen bio weapon that produces small biting creatures.



Sniper Rifle:
Sniper Rifle
Range:8192
Power:60
Primary:Single Shot
Secondary:Zoom
Max Carry:
Description:150



Sonic Grenade:
Sonic Grenade
Range:Throwing, 384 radius
Power:100, scaled for distance from grenade
Primary:Throw
Secondary:n/a
Max Carry:10
Description:Zen sonic based grenade.



Taser:
Taser
Range:Melee
Power:5, Stun
Primary:Stun
Secondary:n/a
Max Carry:1
Description:Standard elictric shock weapon.



Tripmine:
Tripmine
Range:Place
Power:150
Primary:Place
Secondary:n/a
Max Carry:5
Description:Trip Mine from SP game.